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What is Mesh Compiler ?

Mesh Compiler converts 3d models to very compact VRML files. The compacted files are VRML 2 compliant. Compacting model files does not interfere with GZ compression. Best results can be received in conjunction with GZ compression.

 

How does it work ?

Mesh Compiler compiles and optimizes 3d models to script controlled active content files. The model layers will be separated into unconnected parts to be saved in own local coordinate systems. The integrated mesh recognition system analyses the geometric nature of all parts and determines a more compact form to describe the object geometry. Primitive objects and other systematic object meshes become more compact when using the original geometric definition instead of face and coordinate definition lists. Successively, the geometry is mapped to suitable VRML nodes. Finally, the scene is assembled by placing all parts at the original location with the original orientation and size.

Auto-indexing TM and delta indexing result in further file size reduction. Since the full dynamic range of floating point numbers is available for each part, the number of digits representing a floating point number can be reduced without visible effects.

 

 

Original GZ compressed model teapot.wrl, 53 KB, 6320 triangles. Download VRML model.
Compacted model 5.4 KB, 6320 triangles. The internet download time for the compact model is about the same as for the Purchase Online button on the Downloads page. Download compact VRML model.